Martial Arts Compendium

Prerequisite: Expert Level
Hit Cycle: 2-Hit Single Target
Range: 1.0m


Equipment: Knuckle + Gaiters
Acquisition: Jean-Pierre (Symbol of Gemini + Symbol of Libra + 3 Growth Stones) - Quest Prerequisite, Master Guardian (3 Promotion Scrolls - Stance)

Basic Info:
Base ATK: 180%Accuracy: 63 + 15
Base ASPD: 79 ATK Speed + 25%
Hits Airborne: NoSP Recovery + 20
MSPD Multiplier: x1.0Critical + 15
Defense Type: EvasionEvasion: 20 + 15
Stance EXP: 32,428,000 (Tier VI)Penetration + 15

Immunity + 10

Base RES:Defense Modifiers:
Fire: 0Melee: 80%
Ice: 0Magic: 100%
Lightning: 0Shooting: 100%
Mind: 0Debuff: 100%

Skills:
QLevel 1 - Double Kick▲ 1
WLevel 10 - Enhanced Lionheart▲ 1
ELevel 15 - Elemental Kick▲ 2
RLevel 20 - Elemental Punch▲ 2
TLevel 25 - Elemental Power▲ 3



Double Kick
Stance Level Required: 1
Target: 1 adjacent enemy (within 1.0m)
Cast Time: Insant / Hold Time: 1.9s / Cooldown: 5.0s
Consumes: 240 SP

Modifiers: Soft: 100% / Light: 130% / Heavy: 150%

Special Properties:
Ignores 20 DEF
30% chance to inflict [Enervation] on enemies
Knockdown effect

Level 1: ATK 711%
Level 2: ATK 775%
Level 3: ATK 840%
Level 4: ATK 904%
Level 5: ATK 969%
Level 6: ATK 1034%
Level 7: ATK 1098%
Level 8: ATK 1163%
Level 9: ATK 1227%
Level 10: ATK 1292%
Level 11: ATK 1357%
Level 12: ATK 1421%



Enhanced Lionheart
Stance Level Required: 10
Target: Self
Cast Time: Instant / Hold Time: 2.6s / Cooldown: 30.0s
Consumes: 650 SP + 5 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Max Evasion is increased to 90 while this buff is active
Buff dissipates upon changing stances

Level 1: ATK + 12%, ASPD + 12%, MSPD + 35%, 11.0s duration
Level 2: ATK + 14%, ASPD + 14%, MSPD + 40%, 12.0s duration
Level 3: ATK + 16%, ASPD + 16%, MSPD + 45%, 13.0s duration
Level 4: ATK + 18%, ASPD + 18%, MSPD + 50%, 14.0s duration
Level 5: ATK + 20%, ASPD + 20%, MSPD + 55%, 15.0s duration
Level 6: ATK + 22%, ASPD + 22%, MSPD + 60%, 16.0s duration
Level 7: ATK + 24%, ASPD + 24%, MSPD + 65%, 17.0s duration
Level 8: ATK + 26%, ASPD + 26%, MSPD + 70%, 18.0s duration
Level 9: ATK + 28%, ASPD + 28%, MSPD + 75%, 19.0s duration
Level 10: ATK + 30%, ASPD + 30%, MSPD + 80%, 20.0s duration
Level 11: ATK + 32%, ASPD + 32%, MSPD + 85%, ATK Rating + 1, 21.0s duration
Level 12: ATK + 34%, ASPD + 34%, MSPD + 90%, ATK Rating + 1, 22.0s duration



Elemental Kick
Stance Level Required: 15
Target: Up to 5 enemies 1.5m - 4.0m away within a 4.0m radius
Cast Time:  Instant / Hold Time: 3.5s / Cooldown: 12.0s
Consumes: 340 SP

Modifiers: Soft: 100% / Light: 120% / Heavy: 130%

Special Properties:
Ignores 40 DEF
Hits airborne targets
50% chance to inflict [Stun] on enemies
Knockdown effect

Level 1: ATK 980%
Level 2: ATK 1068%
Level 3: ATK 1158%
Level 4: ATK 1247%
Level 5: ATK 1337%
Level 6: ATK 1426%
Level 7: ATK 1515%
Level 8: ATK 1604%
Level 9: ATK 1693%
Level 10: ATK 1782%
Level 11: ATK 1871%
Level 12: ATK 1960%



Elemental Punch
Stance Level Required: 20
Target: Up to 2 adjacent enemies (1.0m away within a 1.5m radius)
Cast Time: Instant / Hold Time: 6.0s / Cooldown: 15.0s
Consumes: 440 SP

Modifiers: Soft: 90% / Light: 140% / Heavy: 150%

Special Properties:
Ignores 40 DEF, plus 50% of Shield DEF
Pierces Block
Knockdown effect

Level 1: ATK 1834%
Level 2: ATK 2000%
Level 3: ATK 2167%
Level 4: ATK 2339%
Level 5: ATK 2501%
Level 6: ATK 2667%
Level 7: ATK 2834%
Level 8: ATK 3001%
Level 9: ATK 3167%
Level 10: ATK 3334%
Level 11: ATK 3501%
Level 12: ATK 3667%



Elemental Power
Stance Level Required: 25
Target: 1 adjacent enemy (within 1.2m)
Cast Time: Instant / Hold Time: 5.8s / Cooldown: 20.0s
Consumes: 540 SP

Modifiers: Soft: 90% / Light: 130% / Heavy: 180%

Special Properties:
Ignores 50 DEF, plus 50% of Shield DEF
Pierces Block
Knockdown effect

Level 1: ATK 2356%
Level 2: ATK 2570%
Level 3: ATK 2785%
Level 4: ATK 2999%
Level 5: ATK 3213%
Level 6: ATK 3427%
Level 7: ATK 3641%
Level 8: ATK 3856%
Level 9: ATK 4070%
Level 10: ATK 4284%
Level 11: ATK 4498%
Level 12: ATK 4712%



EnervationATK - 50%, ATK Speed - 50%, Move Speed - 50%, MaxHP - 30%, HP Regen = 0
StunDEF - 50, Block/Evasion = 0, all actions disabled



WHICH SKILL NOT TO MAX?

Double Kick
Worst overall ATK and utility for this stance.

No comments:

Post a Comment