Hit Cycle: 1-Hit Splash (Up to 5 enemies in a 2.5m radius)
Range: 1.5m - 12.0m
Ammunition: Psychic Sphere (1/cycle)
Available to: Reckless Emilia
Equipment: Rod, Staff
Acquisition: Emilia (Symbol of Aries + 2 Elemental Jewels)
| Basic Info: | |
| Base ATK: 100% | Airborne Stance | 
| Base ASPD: 170 | Accuracy: 100 | 
| Splash Damage: 80% | ATK Speed + 8% | 
| Hits Airborne: Yes | Penetration: 20 + 10 | 
| MSPD Multiplier: x1.25 | |
| Defense Type: none | |
| Stance EXP: 32,428,000 (Tier VI) | 
| Base RES: | Defense Modifiers: | 
| Fire: 0 | Melee: 100% | 
| Ice: 0 | Magic: 100% | 
| Lightning: 0 | Shooting: 120% | 
| Mind: 40 | Debuff: 115% | 
Skills:
| Q | Level 5 - Mass Invisible | ▲ 1 | 
| W | Level 10 - Gabi Quake | ▲ 1 | 
| E | Level 15 - Triple Element | ▲ 2 | 
| R | Level 20 - Spell Bead | ▲ 2 | 
| T | Level 25 - Spell Hail | ▲ 3 | 
Mass InvisibleStance Level Required: 5
Target: Up to 9 allied characters 7.5m away within an 8.0m radius
Cast Time: 2.7s / Hold Time: 1.8s / Cooldown: 300.0s
Consumes: 1240 SP + 15 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Buff dissipates upon skill usage
| Level 1: [Inviality] for 11.0s | 
| Level 2: [Inviality] for 12.0s | 
| Level 3: [Inviality] for 13.0s | 
| Level 4: [Inviality] for 14.0s | 
| Level 5: [Inviality] for 15.0s | 
| Level 6: [Inviality] for 16.0s | 
| Level 7: [Inviality] for 17.0s | 
| Level 8: [Inviality] for 18.0s | 
| Level 9: [Inviality] for 19.0s | 
| Level 10: [Inviality] for 20.0s | 
| Level 11: [Inviality] for 21.0s | 
| Level 12: [Inviality] for 22.0s | 
Gabi QuakeStance Level Required: 10
Target: Up to 6 enemies 3.5m - 10.0m away within a 5.0m radius
Cast Time: 1.4s / Hold Time: 2.0s / Cooldown: 15.0s
Consumes: 740 SP + 5 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Can only hit ground targets
80% chance to inflict [Stun] on enemies
Knockdown effect
| Level 1: ATK 690% | 
| Level 2: ATK 752% | 
| Level 3: ATK 815% | 
| Level 4: ATK 878% | 
| Level 5: ATK 941% | 
| Level 6: ATK 1003% | 
| Level 7: ATK 1066% | 
| Level 8: ATK 1129% | 
| Level 9: ATK 1191% | 
| Level 10: ATK 1254% | 
| Level 11: ATK 1317% | 
| Level 12: ATK 1379% | 
Triple Element
Stance Level Required: 15
Target: Up to 8 enemies 2.0m - 4.5m away within an 8.0m radius
Cast Time: Instant / Hold Time: 3.8s / Cooldown: 30.0s
Consumes: 840 SP + 7 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Knockdown effect
| Level 1: ATK 494% | 
| Level 2: ATK 539% | 
| Level 3: ATK 584% | 
| Level 4: ATK 629% | 
| Level 5: ATK 674% | 
| Level 6: ATK 718% | 
| Level 7: ATK 763% | 
| Level 8: ATK 808% | 
| Level 9: ATK 853% | 
| Level 10: ATK 898% | 
| Level 11: ATK 943% | 
| Level 12: ATK 988% | 
Spell BeadStance Level Required: 20
Target: Up to 10 enemies 3.5m - 12.0m away within an 8.0m radius
Cast Time: 2.5s / Hold Time: 5.4s / Cooldown: 45.0s
Consumes: 1140 SP + 12 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
40% chance to inflict [Dark Bleeding] on enemies
Knockdown effect
| Level 1: ATK 1244% | 
| Level 2: ATK 1357% | 
| Level 3: ATK 1470% | 
| Level 4: ATK 1583% | 
| Level 5: ATK 1697% | 
| Level 6: ATK 1810% | 
| Level 7: ATK 1923% | 
| Level 8: ATK 2036% | 
| Level 9: ATK 2149% | 
| Level 10: ATK 2262% | 
| Level 11: ATK 2375% | 
| Level 12: ATK 2488% | 
Spell Hail
Stance Level Required: 25
Target: Up to 8 enemies 3.5m - 10.0m away within an 8.0m radius
Cast Time: 2.0s / Hold Time: 5.0s / Cooldown: 30.0s
Consumes: 1040 SP + 8 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
60% chance to inflict [Hail Break] on enemies
| Level 1: ATK 1213% | 
| Level 2: ATK 1324% | 
| Level 3: ATK 1434% | 
| Level 4: ATK 1544% | 
| Level 5: ATK 1655% | 
| Level 6: ATK 1765% | 
| Level 7: ATK 1875% | 
| Level 8: ATK 1985% | 
| Level 9: ATK 2096% | 
| Level 10: ATK 2206% | 
| Level 11: ATK 2316% | 
| Level 12: ATK 2427% | 
| Inviality | Invisibility, ATK Rating - 2, MaxSP - 20%, ATK - 20%, Elemental ATK - 20, Penetration - 20, -800 HP/sec, dissipates upon skill usage or stance change | 
| Stun | DEF - 50, Block/Evasion = 0, all actions disabled | 
| Dark Bleeding | HP Drained | 
| Hail Break | DEF Reduced, movement disabled | 
WHICH SKILL NOT TO MAX?
Mass Invisible
You do not need 2 seconds more of invisibility that dissipates anyway when you use skills.



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