Innocentio

Prerequisite: Expert Level
Hit Cycle: None (Healing Stance)




Available to: Valeria
Equipment: Rosario
Acquisition: Mission - Prison de Joaquin, Basement (Roulette), Letizia's Shiny Box

Basic Info:
Base ATK: 100%Accuracy: 100
Base ASPD: 0SP Recovery + 50
Hits Airborne: NoImmunity + 10
MSPD Multiplier: x1.0
Defense Type: none
Stance EXP: 64,856,000 (Tier VII)

Base RES:Defense Modifiers:
Fire: -10Melee: 100%
Ice: -10Magic: 100%
Lightning: -10Shooting: 100%
Mind: 0Debuff: 80%

Skills:
QLevel 1 - Restore▲ 1
WLevel 10 - Satisfy▲ 1
ELevel 15 - Exclusion▲ 2
RLevel 20 - Redemption▲ 2
TLevel 25 - Resurrection▲ 3



Restore
Stance Level Required: 1
Target: 1 allied character within 10.0m
Cast Time: 2.7s / Hold Time: 7.2s / Cooldown: 20.0s
Consumes: 750 SP + 3 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
HP/SP Recovery Rate increases with skill level

Level 1: 6.0s duration
Level 2: 7.0s duration
Level 3: 8.0s duration
Level 4: 9.0s duration
Level 5: 10.0s duration
Level 6: 11.0s duration
Level 7: 12.0s duration
Level 8: 13.0s duration
Level 9: 14.0s duration
Level 10: 15.0s duration
Level 11: 16.0s duration
Level 12: 17.0s duration



Satisfy
Stance Level Required: 10
Target: Up to 5 allied characters 3.0m away within a 9.0m radius
Cast Time: 1.7s / Hold Time: 3.7s / Cooldown: 40.0s
Consumes: 850 SP + 5 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
HP/SP Recovery Rate increased with skill level

Level 1: 3.0s duration
Level 2: 6.0s duration
Level 3: 9.0s duration
Level 4: 12.0s duration
Level 5: 15.0s duration
Level 6: 18.0s duration
Level 7: 21.0s duration
Level 8: 24.0s duration
Level 9: 27.0s duration
Level 10: 30.0s duration
Level 11: 30.0s duration
Level 12: 30.0s duration



Exclusion
Stance Level Required: 15
Target: Up to 5 enemies 6.0m away within a 5.0m radius
Cast Time: 1.3s / Hold Time: 1.9s / Cooldown: 25.0s
Consumes: 450 SP + 3 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Damage is based on character's DEF Rating as well as equipped Rosario's DEF
Deals Magic damage
60% chance to inflict [Stun] on enemies
Double damage on Fighter, Musketeer, and Scout class characters
Double damage on Undead and Daemon race monsters
Knockdown effect

Level 1: ATK 116%
Level 2: ATK 126%
Level 3: ATK 137%
Level 4: ATK 147%
Level 5: ATK 158%
Level 6: ATK 168%
Level 7: ATK 179%
Level 8: ATK 189%
Level 9: ATK 200%
Level 10: ATK 210%
Level 11: ATK 221%
Level 12: ATK 231%



Redemption
Stance Level Required: 20
Target: All allied characters within 10.0m
Cast Time: 2.5s / Hold Time: 4.3s / Cooldown: 60.0s
Consumes: 850 SP + 10 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Level 1: Incoming Magical Damage - 1%, 12.0s duration. Dispel [Deep Sleep] on use
Level 2: Incoming Magical Damage - 2%, 14.0s duration. Dispel [Deep Sleep] on use
Level 3: Incoming Magical Damage - 3%, 16.0s duration. Dispel [Deep Sleep] on use
Level 4: Incoming Magical Damage - 4%, 18.0s duration. Dispel [Deep Sleep] and [Improve Disease] on use
Level 5: Incoming Magical Damage - 5%, 20.0s duration. Dispel [Deep Sleep] and [Improve Disease] on use
Level 6: Incoming Magical Damage - 6%, 22.0s duration. Dispel [Deep Sleep], [Improve Disease], and [Blood Curse] on use
Level 7: Incoming Magical Damage - 7%, 24.0s duration. Dispel [Deep Sleep], [Improve Disease], and [Blood Curse] on use
Level 8: Incoming Magical Damage - 8%, 26.0s duration. Dispel [Deep Sleep], [Improve Disease], [Blood Curse], and [Gloomy Present] on use
Level 9: Incoming Magical Damage - 9%, 28.0s duration. Dispel [Deep Sleep], [Improve Disease], [Blood Curse], and [Gloomy Present] on use
Level 10: Incoming Magical Damage - 10%, 30.0s duration. Dispel [Deep Sleep], [Improve Disease], [Blood Curse], [Gloomy Present], and [Whole Cancellation] on use
Level 11: Incoming Magical Damage - 11%, 32.0s duration. Dispel [Deep Sleep], [Improve Disease], [Blood Curse], [Gloomy Present], and [Whole Cancellation] on use
Level 12: Incoming Magical Damage - 12%, 34.0s duration. Dispel [Deep Sleep], [Improve Disease], [Blood Curse], [Gloomy Present], and [Whole Cancellation] on use



Resurrection
Stance Level Required: 25
Target: Up to 12 allied characters 7.0m away within a 10.0m radius
Cast Time: 3.0s / Hold Time: 6.9s / Cooldown: 120.0s
Consumes: 1050 SP + 20 Resurrective Potions

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Only applies to dead bodies

Level 1: HP Restored: 10%
Level 2: HP Restored: 20%
Level 3: HP Restored: 30%
Level 4: HP Restored: 40%
Level 5: HP Restored: 50%
Level 6: HP Restored: 60%
Level 7: HP Restored: 70%
Level 8: HP Restored: 80%
Level 9: HP Restored: 90%
Level 10: HP Restored: 100%
Level 11: HP Restored: 100%, SP Restored: 100%
Level 12: HP Restored: 100%, SP Restored: 100%



WHICH SKILL NOT TO MAX?

Resurrection
Because an extra 10% HP on revival is nothing much anyway.

2 comments:

  1. Restore skill is single target but has way better regen rate than Satisfy. The latter is multi target, longer duration but lower regen rate. And as you experienced first hand, 2 seconds may mean life or death to a tanker. Resurrection is the only correct answer for this since 90% is already such a generous amount of restoration.

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