Crusader

Prerequisite: Expert Level
Hit Cycle: 1-Hit Single Target
Range: 1.2m


Equipment: Blunt + Shield, Sword + Shield
Acquisition: Emilia (Symbol of Taurus + 2 Elemental Jewels)

Basic Info:
Base ATK: 130%Accuracy: 50 + 15
Base ASPD: 162ATK Speed + 15%
Hits Flying: NoSP Recovery + 15
MSPD Modifier: x1.0Critical + 30
Defense Type: BlockBlock: 25 + 25
Stance EXP: 32,428,000 (Tier VI)Penetration + 5

Immunity: 20 + 15

Base RES:Defense Modifiers:
Fire: 0Physical: 100%
Ice: 0Magical: 100%
Lightning: 0Shooting: 80%
Mind: 0Debuff: 80%

Skills:
QLevel 1 - The Sieger▲ 1
WLevel 5 - Temple Breaker▲ 1
ELevel 10 - Defiant Aura▲ 2
RLevel 15 - Atomic Slash▲ 2
TLevel 20 - Sacred Guard▲ 3



The Sieger
Stance Level Required: 1
Target: Self
Cast Time: 1.1s / Hold Time: 1.1s / Cooldown: 30.0s
Consumes: 650 SP + 2 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Buff dissipates upon changing stances

Level 1: Knockdown Duration - 5%, 45.0s duration
Level 2: Knockdown Duration - 10%, 45.0s duration
Level 3: Knockdown Duration - 15%, 45.0s duration
Level 4: Knockdown Duration - 20%, 45.0s duration
Level 5: Knockdown Duration - 25%, 45.0s duration
Level 6: Knockdown Duration - 30%, 45.0s duration
Level 7: Knockdown Duration - 35%, 45.0s duration
Level 8: Knockdown Duration - 40%, 45.0s duration
Level 9: Knockdown Duration - 45%, 45.0s duration
Level 10: Knockdown Duration - 50%, 45.0s duration
Level 11: Knockdown Duration - 60%, 45.0s duration
Level 12: Knockdown Duration - 70%, 45.0s duration



Temple Breaker
Stance Level Required: 5
Target: Up to 3 adjacent enemies (0.5m - 2.0m away within a 2.0m radius)
Cast Time: Instant / Hold Time: 2.6s / Cooldown: 20.0s
Consumes: 340 SP

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Ignores 40 DEF, plus 50% of Shield DEF
Pierces Block
80% chance to inflict [Armor Crasher] on enemies
Knockdown effect

Level 1: ATK 365%
Level 2: ATK 398%
Level 3: ATK 432%
Level 4: ATK 465%
Level 5: ATK 498%
Level 6: ATK 531%
Level 7: ATK 564%
Level 8: ATK 598%
Level 9: ATK 631%
Level 10: ATK 664%
Level 11: ATK 697%
Level 12: ATK 730%



Defiant Aura
Stance Level Required: 10
Target: Up to 8 enemies 8.0m away
Cast Time: Instant / Hold Time: 2.3s / Cooldown: 15.0s
Consumes: 440 SP + 3 Ancient Star Orb

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Deals Mental element Magical type damage
Hits airborne targets
100% chance to inflict [Slow] on enemies
Knockdown effect

Level 1: ATK 89%
Level 2: ATK 97%
Level 3: ATK 105%
Level 4: ATK 113%
Level 5: ATK 122%
Level 6: ATK 130%
Level 7: ATK 138%
Level 8: ATK 146%
Level 9: ATK 154%
Level 10: ATK 162%
Level 11: ATK 170%
Level 12: ATK 178%



Atomic Slash
Stance Level Required: 15
Target: 1 adjacent enemy (within 0.3m - 1.2m)
Cast Time: Instant / Hold Time: 3.7s / Cooldown: 20.0s
Consumes: 540 SP

Modifiers: Soft: 110% / Light: 100% / Heavy: 125%

Special Properties:
Ignores 50 DEF, plus 50% of Shield DEF
Pierces Block
100% chance to inflict [Stun] on enemies
Knockdown effect

Level 1: ATK 1360%, 4% chance to amplify damage by 1.5x
Level 2: ATK 1483%, 6% chance to amplify damage by 1.5x
Level 3: ATK 1707%, 7% chance to amplify damage by 1.5x
Level 4: ATK 1730%, 9% chance to amplify damage by 1.5x
Level 5: ATK 1854%, 10% chance to amplify damage by 1.5x
Level 6: ATK 1978%, 12% chance to amplify damage by 1.5x
Level 7: ATK 2101%, 13% chance to amplify damage by 1.5x
Level 8: ATK 2225%, 15% chance to amplify damage by 1.5x
Level 9: ATK 2348%, 16% chance to amplify damage by 1.5x
Level 10: ATK 2472%, 18% chance to amplify damage by 1.5x
Level 11: ATK 2596%, 25% chance to amplify damage by 1.5x
Level 12: ATK 2719%, 25% chance to amplify damage by 1.5x



Sacred Guard
Stance Level Required: 20
Target: Self
Cast Time: Instant / Hold Time: 0.2s / Cooldown: 30.0s
Consumes: 850 SP + 5 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
MaxHP is increased based on Shield DEF and user's CON stat while buff is active
Pierce Block mechanic ignored while buff is active
Unable to use skills while buff is active
Buff dissipates upon changing stances

Level 1: MSPD - 20%, All Damage Received - 2%,  30.0s duration
Level 2: MSPD - 20%, All Damage Received - 4%,  30.0s duration
Level 3: MSPD- 20%, All Damage Received - 6%,  30.0s duration
Level 4: MSPD - 20%, All Damage Received - 8%,  30.0s duration
Level 5: MSPD - 20%, All Damage Received - 10%,  30.0s duration
Level 6: MSPD - 20%, All Damage Received - 12%,  30.0s duration
Level 7: MSPD - 20%, All Damage Received - 14%,  30.0s duration
Level 8: MSPD - 20%, All Damage Received - 16%,  30.0s duration
Level 9: MSPD- 20%, All Damage Received - 18%,  30.0s duration
Level 10: MSPD - 20%, All Damage Received - 20%,  30.0s duration
Level 11: MSPD - 20%, All Damage Received - 22%, DEF Rating + 1,  30.0s duration
Level 12: MSPD - 20%, Immunity + 10, All Damage Received - 24%,  DEF Rating + 1,  30.0s duration



Armor CrasherDEF = 0
SlowMovement speed reduced, ATK and ATK Speed reduced for monsters
StunDEF - 50, Block/Evasion = 0, All actions disabled



WHICH SKILL NOT TO MAX?


The Sieger OR Defiant Aura
I am not sure about which one of these two is better. For starters, Knockdown Duration is very erratic, so investing 2 points on The Sieger just for 10% less Knockdown Duration is a bit meh. Defiant Aura on the other hand only has an 8% ATK modifier, and you're only gonna spam it concurrently with Provoke for it's high provocation value.

4 comments:

  1. The immunity that the stances gives is 100%higher than 15,i can't access my comp atm but i'm certain my fig's crusader gives lot more immunity..
    About the sieger i can't remember correctly but i think as i got a ring lately its 60% for lvl 11 and 70% for 12 but i can't remember clearly... Just check if you got a tanker or ask somebody cuz i'm not so sure about the sieger.

    ReplyDelete
    Replies
    1. Sieger got changed somewhere between v8 and the current patch. However it still doesn't merit an instant max due to it being too erratic. Anyways, I'm still fixing the datatables for the current patch, I need those to get exact values.

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  2. Oki :) you can count on me for that, i'll try to get correct values of everything i saw fishy... But i can't access my comp till june :'( but don't worry I'll do my best to make your blog a perfect one ;D

    ReplyDelete
    Replies
    1. Well, I guess I can take care of that myself. I mean, I'm already almost done on a self-updating excel file that just needs feeding updated datatables whenever new patches arrive. I'm still busy with real life stuff, so yeah, new stances will be slow.

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