Hit Cycle: none*
Range: 15.0m*
Available to: Jack McKenzie
Equipment: HammerAcquisition: Emilia (Symbol of Gemini + 2 Elemental Jewels)
Basic Info: | |
Base ATK: 100% | Accuracy: 100 |
Base ASPD: 150* | SP Recovery + 25 |
Hits Airborne: Yes* | Penetration: 5 + 10 |
MSPD Multiplier: x1.0 | Immunity: 5 + 10 |
Defense Type: none | |
Stance EXP: 64,856,000 (Tier VII) |
Base RES: | Defense Modifiers: |
Fire: 0 | Melee: 100% |
Ice: 0 | Magic: 100% |
Lightning: 0 | Shooting: 100% |
Mind: 0 | Debuff: 100% |
Skills:
Q | Level 1 - Repair Tool | ▲ 1 |
W | Level 10 - Enhanced Cannon Turret Construction | ▲ 1 |
E | Level 15 - Spike Gatling Construction | ▲ 2 |
R | Level 20 - Electric Punisher Construction | ▲ 2 |
T | Level 25 - Buster Cannon Construction | ▲ 3 |
Note:
Values are
interpreted as "attacking" with either left click on target or space bar
with the intention of provoking said target/s into attacking the
character.
Repair Tool
Stance Level Required: 1
Target: Area within 0.5m
Cast Time: Variable / Hold Time: 0.3s / Cooldown: 60.0s
Consumes: 1000 SP + 2 Cast Irons
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Builds a [Repair Tool] structure on targeted location, which heals a percentage of
the user's structures' MaxHP every 0.5s. [Repair Tool]'s stats are
based on the builder's DEX stat, and cast time reduction is based on skill
level. Up to 1 [Repair Tool] structure can be active at any time. All active [Repair Tool] structures will
be destroyed if user switches out of [Destroyer] stance.
Enhanced Cannon Turret Construction
Stance Level Required: 10
Target: Area within 0.5m
Cast Time: Variable / Hold Time: 0.3s / Cooldown: 30.0s
Consumes: 1000 SP + 1 Cast Iron
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Builds an [Enhanced Cannon Turret] structure on targeted location, which attacks enemies including airborne with Shooting damage that splashes to enemies around the immediate target. [Enhanced Cannon Turret]'s stats are based on the builder's DEX stat, and ATK and cast time reduction are based on skill level. Up to 2 [Enhanced Cannon Turret] structures can be active at any time. All active [Enhanced Cannon Turret] structures will be destroyed if user switches out of [Destroyer] stance.
Spike Gatling Construction
Stance Level Required: 15
Target: Area within 0.5m
Cast Time: Variable / Hold Time: 0.3s / Cooldown: 30.0s
Consumes: 1000 SP + 1 Cast Iron
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Builds a [Spike Gatling] structure on targeted location, which attacks enemies including airborne with Ice based Magical damage. [Spike Gatling]'s stats are based on the builder's DEX stat, and ATK and cast time reduction are based on skill level. Up to 2 [Spike Gatling] structures can be active at any time. All active [Spike Gatling] structures will be destroyed if user switches out of [Destroyer] stance.
Electric Punisher Construction
Stance Level Required: 20
Target: Area within 0.5m
Cast Time: Variable / Hold Time: 0.3s / Cooldown: 60.0s
Consumes: 1000 SP + 2 Cast Irons
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Builds an [Electric Punisher] structure on targeted location, which
attacks enemies including airborne with Lightning based Magical
damage that splashes to enemies around the immediate target, with a
chance to use the skill [Electric Punisher], which may inflict [Electrical
Field]. [Electric Punisher]'s stats and skill cast chance are based on
the builder's DEX stat, and ATK and cast time reduction are based on
skill level. Up to 1 [Electric Punisher] structure can be
active at any time. All active [Electric Punisher] structures will be destroyed if user switches out of [Destroyer] stance.
Buster Cannon Construction
Stance Level Required: 25
Target: Area within 0.5m
Cast Time: Variable / Hold Time: 0.3s / Cooldown: 60.0s
Consumes: 1000 SP + 3 Cast Irons
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Builds a [Buster Cannon] structure on targeted location, which attacks enemies including airborne with Shooting damage that splashes to enemies around the immediate target, with a chance to use the skill [Blazing Burster], which may inflict [Sweltering]. [Buster Cannon]'s stats and skill cast chance are based on the builder's DEX stat, and ATK and cast time reduction are based on skill level. Up to 1 [Buster Cannon] structure can be active at any time. All active [Buster Cannon] structures will be destroyed if user switches out of [Destroyer] stance.
WHICH SKILL NOT TO MAX?
Repair Tool
'Nuff said.
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