Hit Cycle: 4-Hit Single Target
Range: 1.0m
Available to: Lisa Lynway
Equipment: Dagger + Dagger
Acquisition: Quest, Master Guardian (5 Promotion Recipes - Stance)
Basic Info: | |
Base ATK: 175% | Accuracy: 50 + 15 |
Base ASPD: 47 | ATK Speed + 25% |
Hits Airborne: No | SP Recovery + 30 |
MSPD Multiplier: x1.0 | Critical + 25 |
Defense Type: Evasion | Evasion: 15 + 25 |
Stance EXP: 64,856,000 (Tier VII) | Penetration: 15 + 20 |
Immunity: 5 + 10 |
Base RES: | Defense Modifiers: |
Fire: 0 | Physical: 100% |
Ice: 0 | Magical: 100% |
Lightning: 0 | Shooting: 100% |
Mind: 0 | Debuff: 90% |
Unique Mechanic:
[Counterattack]: DEF Rating + 5, 10.0s duration. Activates whenever you evade incoming skills, duration refreshes when you successfully evade a skill while this buff is still active. Dissipates upon use of [Fatal Move] or upon changing stances.
Skills:
Q | Level 1 - Wave Illusion | ▲ 1 |
W | Level 8 - Sonic Cross | ▲ 1 |
E | Level 12 - Miserable Fantasma | ▲ 2 |
R | Level 16 - Backstab | ▲ 2 |
T | Level 20 - Fatal Move | ▲ 3 |
Wave Illusion
Stance Level Required: 1
Target: Self
Cast Time: Instant / Hold Time: 0.2s / Cooldown: 75.0s
Consumes: 650 SP + 5 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Max Evasion increased to 85 while buff is active
Allows Evasion of Shooting type attacks while buff is active
Buff dissipates upon changing stances
Level 1: Evasion + 6, 33.0s duration. |
Level 2: Evasion + 8, 36.0s duration. |
Level 3: Evasion + 9, 39.0s duration. |
Level 4: Evasion + 11, 42.0s duration. |
Level 5: Evasion + 12, 45.0s duration. |
Level 6: Evasion + 14, 48.0s duration. |
Level 7: Evasion + 15, 51.0s duration. |
Level 8: Evasion + 17, 54.0s duration. |
Level 9: Evasion + 18, 57.0s duration. |
Level 10: Evasion + 20, 60.0s duration. |
Level 11: Evasion + 21, DEF Rating + 1, 63.0s duration. |
Level 12: Evasion + 23, DEF Rating + 1, 66.0s duration. |
Sonic Cross
Stance Level Required: 8
Target: Up to 5 enemies 5.0m away within a 2.0m radius.
Cast Time: 0.4s / Hold Time: 2.5s / Cooldown: 12.0s
Consumes: 340 SP
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Deals Physical damage
Doesn't affect airborne targets
Ignores 40 DEF
60% chance to inflict [Paralysis] on enemy
Knockdown effect
Level 1: ATK 747% |
Level 2: ATK 815% |
Level 3: ATK 883% |
Level 4: ATK 951% |
Level 5: ATK 1019% |
Level 6: ATK 1086% |
Level 7: ATK 1154% |
Level 8: ATK 1222% |
Level 9: ATK 1290% |
Level 10: ATK 1358% |
Level 11: ATK 1426% |
Level 12: ATK 1494% |
Miserable Fantasma
Stance Level Required: 12
Target: Up to 8 enemies 1.0m - 8.0m away within a 5.0m radius.
Cast Time: 1.0s / Hold Time: 2.2s / Cooldown: 20.0s
Consumes: 440 SP + 2 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Deals Shooting damage
Affects airborne targets
Ignores 30 DEF
70% chance to inflict [Paralysis] on enemy
Knockdown effect
Level 1: ATK 564% |
Level 2: ATK 616% |
Level 3: ATK 667% |
Level 4: ATK 718% |
Level 5: ATK 770% |
Level 6: ATK 821% |
Level 7: ATK 872% |
Level 8: ATK 923% |
Level 9: ATK 975% |
Level 10: ATK 1026% |
Level 11: ATK 1077% |
Level 12: ATK 1129% |
Backstab
Stance Level Required: 16
Target: 1 enemy within 1.0m
Cast Time: Instant / Hold Time: 2.7s / Cooldown: 20.0s
Consumes: 440 SP
Modifiers: Soft: 100% / Light: 125% / Heavy: 100%
Special Properties:
Deals Physical damage
Doesn't affect airborne targets
Ignores 70 DEF
Deals increased damage if used under [Counterattack] status
Deals increased damage if used on enemies under [Paralysis] status
Knockdown effect
Level 1: ATK 1284% |
Level 2: ATK 1400% |
Level 3: ATK 1517% |
Level 4: ATK 1634% |
Level 5: ATK 1751% |
Level 6: ATK 1867% |
Level 7: ATK 1984% |
Level 8: ATK 2101% |
Level 9: ATK 2217% |
Level 10: ATK 2334% |
Level 11: ATK 2451% |
Level 12: ATK 2567% |
Fatal Move
Stance Level Required: 20
Target: 1 enemy within 1.0m
Cast Time: Instant / Hold Time: 5.3s / Cooldown: 25.0s
Consumes: 540 SP
Modifiers: Soft: 100% / Light: 125% / Heavy: 100%
Special Properties:
Deals Physical damage
Doesn't affect airborne targets
Consumes active [Counterattack] buff
Ignores 50 DEF
Deals increased damage if used under [Counterattack] status
Deals increased damage if used on enemies under [Paralysis] status
Knockdown effect
Level 1: ATK 1639% |
Level 2: ATK 1788% |
Level 3: ATK 1937% |
Level 4: ATK 2086% |
Level 5: ATK 2235% |
Level 6: ATK 2384% |
Level 7: ATK 2533% |
Level 8: ATK 2682% |
Level 9: ATK 2831% |
Level 10: ATK 2980% |
Level 11: ATK 3129% |
Level 12: ATK 3278% |
WHICH SKILL NOT TO MAX?
Sonic Cross
Unreliable compared to Miserable Fantasma, now that I think about it.
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