Battle Smith

Type: Trigger, Buff, Self
Available to: Idge Imbrulia, the Battlesmith



Target: Self
Cast Time: Instant / Hold Time: 0.2s / Cooldown: Instant
Consumes: 100 SP + 10 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Trigger System:
   Trigger 1: [Melt Weapon]
   Trigger 2: [Melt Armor]
Debuff effect is halved on monsters.

[Melt Weapon]
Level 1: 2% chance to inflict [Broken Weapon Level 1]: Weapon ATK - 2% on normal attacks
Level 2: 4% chance to inflict [Broken Weapon Level 2]: Weapon ATK - 4% on normal attacks
Level 3: 6% chance to inflict [Broken Weapon Level 3]: Weapon ATK - 6% on normal attacks
Level 4: 8% chance to inflict [Broken Weapon Level 4]: Weapon ATK - 8% on normal attacks
Level 5: 10% chance to inflict [Broken Weapon Level 5]: Weapon ATK -10% on normal attacks
Level 6: 12% chance to inflict [Broken Weapon Level 6]: Weapon ATK - 12% on normal attacks
Level 7: 14% chance to inflict [Broken Weapon Level 7]: Weapon ATK - 14% on normal attacks
Level 8: 16% chance to inflict [Broken Weapon Level 8]: Weapon ATK - 16% on normal attacks
Level 9: 18% chance to inflict [Broken Weapon Level 9]: Weapon ATK - 18% on normal attacks
Level 10: 20% chance to inflict [Broken Weapon Level 10]: Weapon ATK - 20% on normal attacks
Level 11: ATK Rating + 1, 22% chance to inflict [Broken Weapon Level 11]: Weapon ATK - 22%, ATK Rating - 1 on normal attacks
Level 12: ATK Rating + 1, 24% chance to inflict [Broken Weapon Level 12]: Weapon ATK - 24%, ATK Rating - 1 on normal attacks

[Melt Armor]
Level 1: 2% chance to inflict [Broken Armor Level 1]: Armor DEF - 1% on normal attacks
Level 2: 4% chance to inflict [Broken Armor Level 2]: Armor DEF - 2% on normal attacks
Level 3: 6% chance to inflict [Broken Armor Level 3]: Armor DEF - 3% on normal attacks
Level 4: 8% chance to inflict [Broken Armor Level 4]: Armor DEF - 4% on normal attacks
Level 5: 10% chance to inflict [Broken Armor Level 5]: Armor DEF - 5% on normal attacks
Level 6: 12% chance to inflict [Broken Armor Level 6]: Armor DEF - 6% on normal attacks
Level 7: 14% chance to inflict [Broken Armor Level 7]: Armor DEF - 7% on normal attacks
Level 8: 16% chance to inflict [Broken Armor Level 8]: Armor DEF - 8% on normal attacks
Level 9: 18% chance to inflict [Broken Armor Level 9]: Armor DEF - 9% on normal attacks
Level 10: 20% chance to inflict [Broken Armor Level 10]: Armor DEF - 10% on normal attacks
Level 11: ATK Rating + 1, 22% chance to inflict [Broken Armor Level 11]: Armor DEF - 11%, DEF Rating - 1 on normal attacks
Level 12: ATK Rating + 1, 24% chance to inflict [Broken Armor Level 12]: Armor DEF - 12%, DEF Rating - 1 on normal attacks

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