Hit Cycle: 1-Hit Splash (up to 3 enemies within a 2.0m radius)
Range: 0.5m - 9.0m
Available to: Vicente Rio
Equipment: Lute
Acquisition: Rio (Symbol of Virgo + 2 Elemental Jewels)
Basic Info: | |
Base ATK: 240% | Accuracy: 100 |
Base ASPD: 203 | SP Recovery + 35 |
Splash Damage: 75% | Immunity + 10 |
Hits Airborne: Yes | |
MSPD Multiplier: x1.1 | |
Defense Type: none | |
Stance EXP: 64,856,000 (Tier VII) |
Base RES: | Defense Modifiers: |
Fire: 0 | Melee: 100% |
Ice: 0 | Magic: 100% |
Lightning: 0 | Shooting: 100% |
Mind: 15 | Debuff: 100% |
Skills:
Q | Level 5 - Cantabile | ▲ 1 |
W | Level 10 - Maestoso | ▲ 2 |
E | Level 15 - Con Impeto | ▲ 2 |
R | Level 20 - Animato | ▲ 3 |
T | Level 25 - Appassionato | ▲ 1 |
Cantabile
Stance Level Required: 5
Target: All allies within 6.0m
Cast Time: 1.0s / Hold Time: 2.8s / Cooldown: 30.0s
Consumes: 550 SP + 10 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Level 1: ATK Speed + 1%, Accuracy + 1, Critical + 1%, 30.0s duration |
Level 2: ATK Speed + 2%, Accuracy + 2, Critical + 2%, 60.0s duration |
Level 3: ATK Speed + 3%, Accuracy + 3, Critical + 3%, 90.0s duration |
Level 4: ATK Speed + 4%, Accuracy + 4, Critical + 4%, 120.0s duration |
Level 5: ATK Speed + 5%, Accuracy + 5, Critical + 5%, 150.0s duration |
Level 6: ATK Speed + 6%, Accuracy + 6, Critical + 6%, 180.0s duration |
Level 7: ATK Speed + 7%, Accuracy + 7, Critical + 7%, 210.0s duration |
Level 8: ATK Speed + 8%, Accuracy + 8, Critical + 8%, 240.0s duration |
Level 9: ATK Speed + 9%, Accuracy + 9, Critical + 9%, 270.0s duration |
Level 10: ATK Speed + 10%, Accuracy + 10, Critical + 10%, 300.0s duration |
Level 11: ATK Speed + 14%, Accuracy + 14, Critical + 14%, 330.0s duration |
Level 12: ATK Speed + 18%, Accuracy + 18, Critical + 18%, 360.0s duration |
Level 13: ATK Speed + 22%, Accuracy + 22, Critical + 22%, 390.0s duration |
Maestoso
Stance Level Required: 10
Target: All allies within 6.0m
Cast Time: 1.0s / Hold Time: 2.8s / Cooldown: 30.0s
Consumes: 550 SP + 10 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Level 1: MaxHP + 1%, MaxSP + 1%, Damage from Monsters - 1%, 30.0s duration |
Level 2: MaxHP + 2%, MaxSP + 2%, Damage from Monsters - 2%, 60.0s duration |
Level 3: MaxHP + 3%, MaxSP + 3%, Damage from Monsters - 3%, 90.0s duration |
Level 4: MaxHP + 4%, MaxSP + 4%, Damage from Monsters - 4%, 120.0s duration |
Level 5: MaxHP + 5%, MaxSP + 5%, Damage from Monsters - 5%, 150.0s duration |
Level 6: MaxHP + 6%, MaxSP + 6%, Damage from Monsters - 6%, 180.0s duration |
Level 7: MaxHP + 7%, MaxSP + 7%, Damage from Monsters - 7%, 210.0s duration |
Level 8: MaxHP + 8%, MaxSP + 8%, Damage from Monsters - 8%, 240.0s duration |
Level 9: MaxHP + 9%, MaxSP + 9%, Damage from Monsters - 9%, 270.0s duration |
Level 10: MaxHP + 10%, MaxSP + 10%, Damage from Monsters - 10%, 300.0s duration |
Level 11: MaxHP + 11%, MaxSP + 11%, Damage from Monsters - 11%, 330.0s duration |
Level 12: MaxHP + 12%, MaxSP + 12%, Damage from Monsters - 12%, 360.0s duration |
Level 13: MaxHP + 13%, MaxSP + 13%, Damage from Monsters - 13%, 390.0s duration |
Con Impeto
Stance Level Required: 15
Target: All allies within 6.0m
Cast Time: 1.0s / Hold Time: 2.8s / Cooldown: 30.0s
Consumes: 550 SP + 10 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Level 1: Block + 1, Evasion + 1, Magic Block + 1%. 30.0s duration |
Level 2: Block + 2, Evasion + 2, Magic Block + 2%. 60.0s duration |
Level 3: Block + 3, Evasion + 3, Magic Block + 3%. 90.0s duration |
Level 4: Block + 4, Evasion + 4, Magic Block + 4%. 120.0s duration |
Level 5: Block + 5, Evasion + 5, Magic Block + 5%. 150.0s duration |
Level 6: Block + 6, Evasion + 6, Magic Block + 6%. 180.0s duration |
Level 7: Block + 7, Evasion + 7, Magic Block + 7%. 210.0s duration |
Level 8: Block + 8, Evasion + 8, Magic Block + 8%. 240.0s duration |
Level 9: Block + 9, Evasion + 9, Magic Block + 9%. 270.0s duration |
Level 10: Block + 10, Evasion + 10, Magic Block + 10%. 300.0s duration |
Level 11: Block + 14, Evasion + 14, Immunity + 2, Magic Block + 11%. 330.0s duration |
Level 12: Block + 18, Evasion + 18, Immunity + 4, Magic Block + 12%. 360.0s duration |
Level 13: Block + 22, Evasion + 22, Immunity + 6, Magic Block + 13%. 390.0s duration |
Animato
Stance Level Required: 20
Target: All allies within 6.0m
Cast Time: 1.0s / Hold Time: 3.4s / Cooldown: 30.0s
Consumes: 550 SP + 10 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Level 1: MaxHP + 1%, MaxSP + 1%, Damage from Player Characters - 1%, 30.0s duration |
Level 2: MaxHP + 2%, MaxSP + 2%, Damage from Player Characters - 2%, 60.0s duration |
Level 3: MaxHP + 3%, MaxSP + 3%, Damage from Player Characters - 3%, 90.0s duration |
Level 4: MaxHP + 4%, MaxSP + 4%, Damage from Player Characters - 4%, 120.0s duration |
Level 5: MaxHP + 5%, MaxSP + 5%, Damage from Player Characters - 5%, 150.0s duration |
Level 6: MaxHP + 6%, MaxSP + 6%, Damage from Player Characters - 6%, 180.0s duration |
Level 7: MaxHP + 7%, MaxSP + 7%, Damage from Player Characters - 7%, 210.0s duration |
Level 8: MaxHP + 8%, MaxSP + 8%, Damage from Player Characters - 8%, 240.0s duration |
Level 9: MaxHP + 9%, MaxSP + 9%, Damage from Player Characters - 9%, 270.0s duration |
Level 10: MaxHP + 10%, MaxSP + 10%, Damage from Player Characters - 10%, 300.0s duration |
Level 11: MaxHP + 11%, MaxSP + 11%, Damage from Player Characters - 11%, 330.0s duration |
Level 12: MaxHP + 12%, MaxSP + 12%, Damage from Player Characters - 12%, 360.0s duration |
Level 13: MaxHP + 13%, MaxSP + 13%, Damage from Player Characters - 13%, 390.0s duration |
Appassionato
Stance Level Required: 25
Target: Up to 8 enemies 1.5m - 12.0m away within an 8.0m radius
Cast Time: 1.0s / Hold Time: 2.8s / Cooldown: 35.0s
Consumes: 750 SP + 10 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
100% chance to inflict [Appassionato] on enemies
Knockdown effect
Level 1: ATK 454% |
Level 2: ATK 496% |
Level 3: ATK 537% |
Level 4: ATK 578% |
Level 5: ATK 620% |
Level 6: ATK 661% |
Level 7: ATK 702% |
Level 8: ATK 743% |
Level 9: ATK 785% |
Level 10: ATK 826% |
Level 11: ATK 867% |
Level 12: ATK 909% |
Level 13: ATK 950% |
WHICH SKILL NOT TO MAX?
Animato
Unless if you're making a Rio geared solely for PvP, you shouldn't max this. No, generally speaking, you should not max this. 1% is just 1%, the chances of you surviving that initial burst from PvP with that extra 1% is practically 0.0001%.
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