Hit Cycle: 2-Hit Single Target
Range: 10.0m
Available to: Heyran
Equipment: Dagger + Dagger
Acquisition: Available at creation
| Basic Info: | |
| Base ATK: 140% | Accuracy: 70 + 20 | 
| Base ASPD: 77 | DEF Ignore: 4% | 
| Hits Airborne: Yes | ATK Speed + 18% | 
| MSPD Modifier: x1.0 | SP Recovery + 20 | 
| Defense Type: Evasion | Critical + 33 | 
| Stance EXP: 64,856,000 (Tier VII) | Evasion: 20 + 18 | 
| Penetration: 5 + 25 | 
| Base RES: | Defense Modifiers: | 
| Fire: 0 | Melee: 100% | 
| Ice: 0 | Magic: 100% | 
| Lightning: 0 | Shooting: 100% | 
| Mind: 0 | Debuff: 100% | 
Skills:
| Q | Level 1 - Bloody Dagger | ▲ 1 | 
| W | Level 10 - Fanning Blossom | ▲ 1 | 
| E | Level 15 - Foxhound | ▲ 2 | 
| R | Level 20 - Burst Flower | ▲ 2 | 
| T | Level 25 - Strafe Charge | ▲ 3 | 
Note:
Despite being a shooting stance, this stance draws from STR instead of DEX. However, Shooting Enhancement and not Melee Enhancement augments this stance's ATK.
This stance is considered a basic stance due to being available to the character upon creation, however it exhibits Expert stance-like characteristics and has skill/stance rings that are Expert level minimum.
This stance is considered a basic stance due to being available to the character upon creation, however it exhibits Expert stance-like characteristics and has skill/stance rings that are Expert level minimum.
Bloody Dagger
Stance Level Required: 1
Target: 1 enemy within 10.0m
Cast Time: Instant / Hold Time: 2.6s / Cooldown: 10.0s
Consumes: 100 SP
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Ignores 20 DEF
100% chance to inflict level 3 or increase the level of [Stab] status on enemies
Knockdown effect
| Level 1: ATK 627% | 
| Level 2: ATK 684% | 
| Level 3: ATK 741% | 
| Level 4: ATK 798% | 
| Level 5: ATK 855% | 
| Level 6: ATK 912% | 
| Level 7: ATK 969% | 
| Level 8: ATK 1026% | 
| Level 9: ATK 1083% | 
| Level 10: ATK 1140% | 
| Level 11: ATK 1197% | 
| Level 12: ATK 1254% | 
Fanning Blossom
Stance Level Required: 10
Target: Up to 9 enemies 20.0m away in a cone 30° wide
Cast Time: 0.5s / Hold Time: 2.5s / Cooldown: 13.0s
Consumes: 350 SP + 3 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Ignores 30 DEF
100% chance to inflict level 3 or increase the level of [Stab] status on enemies
| Level 1: ATK 715% | 
| Level 2: ATK 780% | 
| Level 3: ATK 845% | 
| Level 4: ATK 910% | 
| Level 5: ATK 975% | 
| Level 6: ATK 1040% | 
| Level 7: ATK 1105% | 
| Level 8: ATK 1170% | 
| Level 9: ATK 1235% | 
| Level 10: ATK 1300% | 
| Level 11: ATK 1365% | 
| Level 12: ATK 1430% | 
Foxhound
Stance Level Required: 15
Target: Self
Cast Time: Instant / Hold Time: 2.0s / Cooldown: 45.0s
Consumes: 400 SP + 10 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Buff dissipates on stance change
| Level 1: ATK + 10%, Critical + 1, Evasion + 1, 90.0s duration | 
| Level 2: ATK + 11%, Critical + 2, Evasion + 2, 90.0s duration | 
| Level 3: ATK + 12%, Critical + 3, Evasion + 3, 90.0s duration | 
| Level 4: ATK + 14%, Critical + 4, Evasion + 4, 90.0s duration | 
| Level 5: ATK + 15%, Critical + 5, Evasion + 5, 90.0s duration | 
| Level 6: ATK + 16%, Critical + 6, Evasion + 6, 90.0s duration | 
| Level 7: ATK + 17%, Critical + 7, Evasion + 7, 90.0s duration | 
| Level 8: ATK + 18%, Critical + 8, Evasion + 8, 90.0s duration | 
| Level 9: ATK + 19%, Critical + 9, Evasion + 9, 90.0s duration | 
| Level 10: ATK + 20%, Critical + 10, Evasion + 10, 90.0s duration | 
| Level 11: ATK + 21%, Critical + 11, Evasion + 11, ATK Rating + 1, 90.0s duration | 
| Level 12: ATK + 22%, Critical + 12, Evasion + 12, ATK Rating + 1, 90.0s duration | 
Burst FlowerStance Level Required: 20
Target: Up to 12 enemies 6.0m - 7.0m away within a 8.0m radius
Cast Time: 1.2s / Hold Time: 1.7s / Cooldown: 15.0s
Consumes: 400 SP + 4 Ancient Star Orb
Modifiers: Soft: 100% / Light: 120% / Heavy: 100%
Special Properties:
Ignores 40 DEF
Damage increased by 15% per [Stabbed] status level on enemy
Knockdown effect
| Level 1: ATK 825% | 
| Level 2: ATK 900% | 
| Level 3: ATK 975% | 
| Level 4: ATK 1050% | 
| Level 5: ATK 1125% | 
| Level 6: ATK 1200% | 
| Level 7: ATK 1275% | 
| Level 8: ATK 1350% | 
| Level 9: ATK 1425% | 
| Level 10: ATK 1500% | 
| Level 11: ATK 1575% | 
| Level 12: ATK 1650% | 
Strafe Charge
Stance Level Required: 25
Target: 1 enemy within 9.0m
Cast Time: Instant / Hold Time: 2.7s / Cooldown: 22.0s
Consumes: 450 SP + 5 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 120% / Heavy: 100%
Special Properties:
Ignores 50 DEF
Damage increased by 15% per [Stabbed] status level on enemy
Knockdown effect
| Level 1: ATK 1738% | 
| Level 2: ATK 1896% | 
| Level 3: ATK 2054% | 
| Level 4: ATK 2212% | 
| Level 5: ATK 2370% | 
| Level 6: ATK 2528% | 
| Level 7: ATK 2686% | 
| Level 8: ATK 2844% | 
| Level 9: ATK 3002% | 
| Level 10: ATK 3160% | 
| Level 11: ATK 3318% | 
| Level 12: ATK 3476% | 
WHICH SKILL NOT TO MAX?
Bloody DaggerLowest ATK modifier for the stance.




what does stabbing/drain do exactly? I heard it's a stacking 2000 hp pure damage bleed on the target, is that correct?
ReplyDeleteStab is different from Drain. Stab is a stacking 200hp/sec HP drain with a maximum 5 levels, which means it can drain 1000hp/sec. And yes it's pure damage, cannot be reduced by DEF or RES.
DeleteDrain's hp/sec drain is different, but it works the same as Stab.