Flintlock

Prerequisite: Expert Level
Hit Cycle: 1-Hit Single Target
Range: 0.8m - 15.0m
Ammunition: Steel Bullet (1/cycle)

Equipment: Rifle
Acquisition: Emilia (Symbol of Aquarius + 2 Elemental Jewels)

Basic Info:
Base ATK: 145%Accuracy: 40 + 15
Base ASPD: 167 DEF Ignore: 7%
Hits Airborne: YesATK Speed + 15%
MSPD Multiplier: x1.0SP Recovery + 20
Defense Type: noneCritical + 17
Stance EXP: 32,428,000 (Tier VI)Penetration: 5 + 20

Base RES:Defense Modifiers:
Fire: 0Melee: 100%
Ice: 0Magic: 90%
Lightning: 0Shooting: 80%
Mind: 0Debuff: 100%

Skills:
QLevel 1 - Shootdown Shot▲ 1
WLevel 8 - Swift Shot▲ 1
ELevel 12 - Penetration Shot▲ 2
RLevel 16 - Target Check▲ 2
TLevel 20 - Accuracy Shot▲ 3



Shootdown Shot
Stance Level Required: 1
Target: 1 enemy 1.0m - 17.0m away
Cast Time: 0.5s / Hold Time: 1.2s / Cooldown: 3.0s
Consumes: 340 SP + 1 Steel Bullet

Modifiers: Soft: 165% / Light: 125% / Heavy: 100%

Special Properties:
Ignores 30 DEF
Can only hit airborne targets
Knockdown effect

Level 1: ATK 446%
Level 2: ATK 486%
Level 3: ATK 527%
Level 4: ATK 567%
Level 5: ATK 608%
Level 6: ATK 648%
Level 7: ATK 689%
Level 8: ATK 729%
Level 9: ATK 770%
Level 10: ATK 810%
Level 11: ATK 851%
Level 12: ATK 891%



Swift Shot
Stance Level Required: 8
Target: 1 enemy 1.8m - 16.0m away
Cast Time: 0.4s / Hold Time: 1.3s / Cooldown: 6.0s
Consumes: 340 SP + 1 Steel Bullet

Modifiers: Soft: 150% / Light: 115% / Heavy: 65%

Special Properties:
Ignores 30 DEF
Knockdown effect

Level 1: ATK 265%
Level 2: ATK 289%
Level 3: ATK 313%
Level 4: ATK 337%
Level 5: ATK 362%
Level 6: ATK 386%
Level 7: ATK 410%
Level 8: ATK 434%
Level 9: ATK 459%
Level 10: ATK 482%
Level 11: ATK 506%
Level 12: ATK 530%
Level 13: ATK 554%



Penetration Shot
Stance Level Required: 12
Target: Up to 6 enemies 1.8m - 13.0m away in a 13.0m x 3.0m area
Cast Time: 0.9s / Hold Time: 1.2s / Cooldown: 8.0s
Consumes: 440 SP + 1 Steel Bullet

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Ignores 50 DEF
Knockdown effect

Level 1: ATK 121%
Level 2: ATK 132%
Level 3: ATK 143%
Level 4: ATK 154%
Level 5: ATK 165%
Level 6: ATK 176%
Level 7: ATK 187%
Level 8: ATK 198%
Level 9: ATK 209%
Level 10: ATK 220%
Level 11: ATK 231%
Level 12: ATK 242%



Target Check
Stance Level Required: 16
Target: Up to 3 enemies 15.0m away within a 6.0m radius
Cast Time: Instant / Hold Time: 0.9s / Cooldown: 10.0s
Consumes: 650 SP + 3 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Level 1: 100% chance to inflict [Expose Level 1]: Incoming Shooting Damage + 14%, 12.0s duration
Level 2: 100% chance to inflict [Expose Level 2]: Incoming Shooting Damage + 18%, 14.0s duration
Level 3: 100% chance to inflict [Expose Level 3]: Incoming Shooting Damage + 22%, 16.0s duration
Level 4: 100% chance to inflict [Expose Level 4]: Incoming Shooting Damage + 26%, 18.0s duration
Level 5: 100% chance to inflict [Expose Level 5]: Incoming Shooting Damage + 30%, 20.0s duration
Level 6: 100% chance to inflict [Expose Level 6]: Incoming Shooting Damage + 34%, 22.0s duration
Level 7: 100% chance to inflict [Expose Level 7]: Incoming Shooting Damage + 38%, 24.0s duration
Level 8: 100% chance to inflict [Expose Level 8]: Incoming Shooting Damage + 42%, 26.0s duration
Level 9: 100% chance to inflict [Expose Level 9]: Incoming Shooting Damage + 46%, 28.0s duration
Level 10: 100% chance to inflict [Expose Level 10]: Incoming Shooting Damage + 50%, 30.0s duration
Level 11: 100% chance to inflict [Expose Level 11]: Incoming Shooting Damage + 54%, ATK - 10%, DEF - 30, MSPD - 50%, ATK Rating - 1, DEF Rating - 2, 32.0s duration
Level 12: 100% chance to inflict [Expose Level 12]: Incoming Shooting Damage + 58%, ATK - 10%, DEF - 30, MSPD - 50%, ATK Rating - 1, DEF Rating - 2, 34.0s duration



Accuracy Shot
Stance Level Required: 20
Target: 1 enemy 1.8m - 17.0m away
Cast Time: 1.3s / Hold Time: 1.3s / Cooldown: 18.0s
Consumes: 540 SP + 1 Steel Bullet

Modifiers: Soft: 120% / Light: 130% / Heavy: 95%

Special Properties:
Ignores 50 DEF
50% chance to inflict [Slow] on enemy
Knockdown effect

Level 1: ATK 880%
Level 2: ATK 960%
Level 3: ATK 1040%
Level 4: ATK 1120%
Level 5: ATK 1200%
Level 6: ATK 1280%
Level 7: ATK 1360%
Level 8: ATK 1440%
Level 9: ATK 1520%
Level 10: ATK 1600%
Level 11: ATK 1680%
Level 12: ATK 1760%
Level 13: ATK 1840%



SlowMovement speed reduced, ATK and ATK Speed reduced for monsters



WHICH SKILL NOT TO MAX?

Penetration Shot
Really, just 11% more ATK?

3 comments:

  1. Target check works on bosses?
    If so that_2DR would be Awesome 0.0

    ReplyDelete
    Replies
    1. As with most debuffing skills, very low chance. Since Flintlock is a very terrible DPS stance, you'd be wasting party slots just to get a slim chance of inflicting Expose to bosses.

      Delete
  2. just cause next patch it will switch to 2cycles and as all other shooting stances,will get % to ignore armor.
    so will be a bit avaiable for pve imo.

    ReplyDelete