Hit Cycle: 1-Hit Splash (up to 4 enemies within a 1.5m radius)
Range: 1.5m - 12.0m
Ammunition: Psychic Sphere (1/cycle)
Available to: Vincent
Equipment: Tome
Acquisition: Quest, Master Guardian (5 Promotion Recipes - Stance)
Basic Info: | |
Base ATK: 110% | Accuracy: 100 |
Base ASPD: 143 | ATK Speed + 3% |
Splash Damage: 50% | SP Recovery + 35 |
Hits Airborne: Yes | Penetration + 18 |
MSPD Multiplier: x1.0 | Immunity + 3 |
Defense Type: none | |
Stance EXP: 32,428,000 (Tier VI) |
Base RES: | Defense Modifiers: |
Fire: 10 | Melee: 100% |
Ice: 10 | Magic: 100% |
Lightning: 10 | Shooting: 100% |
Mind: 100 | Debuff: 100% |
Skills:
Q | Level 5 - Contract | ▲ 1 |
W | Level 10 - Dealing | ▲ 1 |
E | Level 15 - Sharing | ▲ 2 |
R | Level 20 - Deprave | ▲ 2 |
T | Level 25 - Mass Destruction | ▲ 3 |
Contract
Stance Level Required: 5
Target: Self
Cast Time: Instant / Hold Time: 1.7s / Cooldown: 90.0s
Consumes: 200 SP + 5 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Buff dissipates on stance change
Level 1: ATK + 5%, Cast Time - 2%, HP Regeneration + 100, SP Recovery + 20 |
Level 2: ATK + 10%, Cast Time - 4%, HP Regeneration + 200, SP Recovery + 40 |
Level 3: ATK + 15%, Cast Time - 6%, HP Regeneration + 300, SP Recovery + 60 |
Level 4: ATK + 20%, Cast Time - 8%, HP Regeneration + 400, SP Recovery + 80 |
Level 5: ATK + 25%, Cast Time - 10%, HP Regeneration + 500, SP Recovery + 100 |
Level 6: ATK + 30%, Cast Time - 12%, HP Regeneration + 600, SP Recovery + 120 |
Level 7: ATK + 35%, Cast Time - 14%, HP Regeneration + 700, SP Recovery + 140 |
Level 8: ATK + 40%, Cast Time - 16%, HP Regeneration + 800, SP Recovery + 160 |
Level 9: ATK + 45%, Cast Time - 18%, HP Regeneration + 900, SP Recovery + 180 |
Level 10: ATK + 50%, Cast Time - 20%, HP Regeneration + 1000, SP Recovery + 200 |
Level 11: ATK + 55%, Cast Time - 22%, HP Regeneration + 1100, SP Recovery + 220, AR + 1, HP Regeneration/SP Recovery enabled during knockdown |
Level 12: ATK + 60%, Cast Time - 24%, HP Regeneration + 1200, SP Recovery + 240, AR + 1, HP Regeneration/SP Recovery enabled during knockdown |
Dealing
Stance Level Required: 10
Target: Up to 9 enemies 11.0m away within an 8.0m radius
Cast Time: 2.7s / Hold Time: 1.9s / Cooldown: 10.0s
Consumes: 500 SP + 5 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Deals Mental based Magical damage
Affects airborne targets
Dispels target's [Invulnerable] and [Safe Guard] statuses
20% chance to inflict [Appassionato] on enemies
Level 1: ATK 538% |
Level 2: ATK 589% |
Level 3: ATK 636% |
Level 4: ATK 685% |
Level 5: ATK 734% |
Level 6: ATK 782% |
Level 7: ATK 831% |
Level 8: ATK 880% |
Level 9: ATK 929% |
Level 10: ATK 978% |
Level 11: ATK 1027% |
Level 12: ATK 1076% |
Sharing
Stance Level Required: 15
Target: Up to 24 enemies 12.0m away within an 8.0m radius
Cast Time: 4.4s / Hold Time: 1.2s / Cooldown: 15.0s
Consumes: 600 SP + 5 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Deals Mental based Magical damage
Affects airborne targets
20% chance to inflict [Dark Bleeding] on enemies
Knockdown effect
Level 1: ATK 1088% |
Level 2: ATK 1187% |
Level 3: ATK 1286% |
Level 4: ATK 1385% |
Level 5: ATK 1484% |
Level 6: ATK 1582% |
Level 7: ATK 1681% |
Level 8: ATK 1780% |
Level 9: ATK 1879% |
Level 10: ATK 1978% |
Level 11: ATK 2077% |
Level 12: ATK 2176% |
Deprave
Stance Level Required: 20
Target: Up to 15 enemies 12.0m away within an 8.0m radius
Cast Time: 3.9s / Hold Time: 4.8s / Cooldown: 20.0s
Consumes: 800 SP + 5 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Deals Mental based Magical damage
Affects airborne targets
20% chance to inflict [Requiem] on enemies
Level 1: ATK 1331% |
Level 2: ATK 1452% |
Level 3: ATK 1573% |
Level 4: ATK 1694% |
Level 5: ATK 1815% |
Level 6: ATK 1936% |
Level 7: ATK 2057% |
Level 8: ATK 2178% |
Level 9: ATK 2299% |
Level 10: ATK 2420% |
Level 11: ATK 2541% |
Level 12: ATK 2662% |
Mass Destruction
Stance Level Required: 25
Target: Up to 18 enemies 10.0m away within a 10.0m radius
Cast Time: 7.8s / Hold Time: 5.3s / Cooldown: 90.0s
Consumes: 1050 SP + 10 Ancient Star Orbs
Modifiers: Soft: 100% / Light: 100% / Heavy: 100%
Special Properties:
Sends incapacitated characters back to barracks
Only affects incapacitated characters
WHICH SKILL NOT TO MAX?
Mass Destruction
No brainer. Leveling up this skill doesn't do anything.
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