Abyss

Prerequisite: Expert Level
Hit Cycle: 1-Hit Splash (up to 4 enemies within a 1.5m radius)
Range: 1.5m - 12.0m
Ammunition: Psychic Sphere (1/cycle)

Available to: Vincent
Equipment: Tome
Acquisition: Quest, Master Guardian (5 Promotion Recipes - Stance)

Basic Info:
Base ATK: 110%Accuracy: 100
Base ASPD: 143ATK Speed + 3%
Splash Damage: 50%SP Recovery + 35
Hits Airborne: YesPenetration + 18
MSPD Multiplier: x1.0Immunity + 3
Defense Type: none
Stance EXP: 32,428,000 (Tier VI)

Base RES:Defense Modifiers:
Fire: 10Melee: 100%
Ice: 10Magic: 100%
Lightning: 10Shooting: 100%
Mind: 100Debuff: 100%

Skills:
QLevel 5 - Contract▲ 1
WLevel 10 - Dealing▲ 1
ELevel 15 - Sharing▲ 2
RLevel 20 - Deprave▲ 2
TLevel 25 - Mass Destruction▲ 3



Contract
Stance Level Required: 5
Target: Self
Cast Time: Instant / Hold Time: 1.7s / Cooldown: 90.0s
Consumes: 200 SP + 5 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Buff dissipates on stance change

Level 1: ATK + 5%, Cast Time - 2%, HP Regeneration + 100, SP Recovery + 20
Level 2: ATK + 10%, Cast Time - 4%, HP Regeneration + 200, SP Recovery + 40
Level 3: ATK + 15%, Cast Time - 6%, HP Regeneration + 300, SP Recovery + 60
Level 4: ATK + 20%, Cast Time - 8%, HP Regeneration + 400, SP Recovery + 80
Level 5: ATK + 25%, Cast Time - 10%, HP Regeneration + 500, SP Recovery + 100
Level 6: ATK + 30%, Cast Time - 12%, HP Regeneration + 600, SP Recovery + 120
Level 7: ATK + 35%, Cast Time - 14%, HP Regeneration + 700, SP Recovery + 140
Level 8: ATK + 40%, Cast Time - 16%, HP Regeneration + 800, SP Recovery + 160
Level 9: ATK + 45%, Cast Time - 18%, HP Regeneration + 900, SP Recovery + 180
Level 10: ATK + 50%, Cast Time - 20%, HP Regeneration + 1000, SP Recovery + 200
Level 11: ATK + 55%, Cast Time - 22%, HP Regeneration + 1100, SP Recovery + 220, AR + 1, HP Regeneration/SP Recovery enabled during knockdown
Level 12: ATK + 60%, Cast Time - 24%, HP Regeneration + 1200, SP Recovery + 240, AR + 1, HP Regeneration/SP Recovery enabled during knockdown



Dealing
Stance Level Required: 10
Target: Up to 9 enemies 11.0m away within an 8.0m radius
Cast Time: 2.7s / Hold Time: 1.9s / Cooldown: 10.0s
Consumes: 500 SP + 5 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Deals Mental based Magical damage
Affects airborne targets
Dispels target's [Invulnerable] and [Safe Guard] statuses
20% chance to inflict [Appassionato] on enemies

Level 1: ATK 538%
Level 2: ATK 589%
Level 3: ATK 636%
Level 4: ATK 685%
Level 5: ATK 734%
Level 6: ATK 782%
Level 7: ATK 831%
Level 8: ATK 880%
Level 9: ATK 929%
Level 10: ATK 978%
Level 11: ATK 1027%
Level 12: ATK 1076%



Sharing
Stance Level Required: 15
Target: Up to 24 enemies 12.0m away within an 8.0m radius
Cast Time: 4.4s / Hold Time: 1.2s / Cooldown: 15.0s
Consumes: 600 SP + 5 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Deals Mental based Magical damage
Affects airborne targets
20% chance to inflict [Dark Bleeding] on enemies
Knockdown effect

Level 1: ATK 1088%
Level 2: ATK 1187%
Level 3: ATK 1286%
Level 4: ATK 1385%
Level 5: ATK 1484%
Level 6: ATK 1582%
Level 7: ATK 1681%
Level 8: ATK 1780%
Level 9: ATK 1879%
Level 10: ATK 1978%
Level 11: ATK 2077%
Level 12: ATK 2176%



Deprave
Stance Level Required: 20
Target: Up to 15 enemies 12.0m away within an 8.0m radius
Cast Time: 3.9s / Hold Time: 4.8s / Cooldown: 20.0s
Consumes: 800 SP + 5 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Deals Mental based Magical damage 
Affects airborne targets
20% chance to inflict [Requiem] on enemies

Level 1: ATK 1331%
Level 2: ATK 1452%
Level 3: ATK 1573%
Level 4: ATK 1694%
Level 5: ATK 1815%
Level 6: ATK 1936%
Level 7: ATK 2057%
Level 8: ATK 2178%
Level 9: ATK 2299%
Level 10: ATK 2420%
Level 11: ATK 2541%
Level 12: ATK 2662%



Mass Destruction
Stance Level Required: 25
Target: Up to 18 enemies 10.0m away within a 10.0m radius
Cast Time: 7.8s / Hold Time: 5.3s / Cooldown: 90.0s
Consumes: 1050 SP + 10 Ancient Star Orbs

Modifiers: Soft: 100% / Light: 100% / Heavy: 100%

Special Properties:
Sends incapacitated characters back to barracks
Only affects incapacitated characters



WHICH SKILL NOT TO MAX?

Mass Destruction
No brainer. Leveling up this skill doesn't do anything.

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